All Quiet

We’ve been a bit quiet lately.  Don’t worry, this is due to work commitments and holidays.  I’ll be away for a couple of weeks from tomorrow so there won’t be much going on until the end of January.

So, on behalf of OpenSceneryX all the contributors, may I wish you all Season’s Greetings and a (slightly early) Happy New Year!

How the Library is Built – Part 3

Here’s the final part of a mini-series on how the OpenSceneryX library is built, covering the whole process from the initial contribution of an object all the way through to the moment it appears on the end user’s machine.

This post will cover the final part of this process – How the library is released for download.

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