It’s been a long time coming, but there is finally a new release of OpenSceneryX out!
This release is mainly about adding new objects, lines and polygons, but it also includes the second phase of the X-Plane® 10 texture audit – this time removing all textures that contain any kind of night glow. This should improve the look of scenery packages that use OpenSceneryX objects at night.
Other changes include some improvements to the developer documentation and a few tweaks and bug fixes.
Take a look at the release notes for the full list of new items and changes.