Comments on: Installer Changes https://www.opensceneryx.com/2010/06/installer-changes/?utm_source=rss&utm_medium=rss&utm_campaign=installer-changes A library of Scenery Objects for the X-Plane® Flight Simulator Mon, 27 Apr 2026 09:09:31 +0000 hourly 1 https://wordpress.org/?v=6.3.2 By: norbert https://www.opensceneryx.com/2010/06/installer-changes/#comment-10285 Mon, 13 Jun 2011 11:37:04 +0000 http://www.opensceneryx.com/blog/?p=349#comment-10285 In reply to norbert.

Passing the manifest.xml to an XML validator I got:
http://www.tildesoft.com/DTDs/XMLDictionary-1.1.dtd
404 Not Found.

]]>
By: norbert https://www.opensceneryx.com/2010/06/installer-changes/#comment-10284 Mon, 13 Jun 2011 11:33:56 +0000 http://www.opensceneryx.com/blog/?p=349#comment-10284 In reply to aussi.

Same here with the latest X-Plane update and OpenSceneryX-Installer-2.0.0b4-Windows.zip on Win XP (latest stable hangs this is why I went ahead with the beta in the first place).

One exception is that I don’t see the installer version could not be checked message, instead I see “The installer is the most up to date version”.

In Wireshark I could see that it fetches installerdevversion.txt and manifest.xml.zip properly so it is definitely not a network error, at least up to this point.

What I noticed is an interesting grey rectangle at the X-Plane Folder step.

Some screenshots:
http://tinypic.com/view.php?pic=2wggdhk&s=7
http://tinypic.com/view.php?pic=imqfyh&s=7
http://tinypic.com/view.php?pic=2s156s9&s=7
Wireshark:
http://tinypic.com/view.php?pic=153lide&s=7

I’d appreciate any ideas how to go on from here. Thanks!

]]>
By: macroman1 https://www.opensceneryx.com/2010/06/installer-changes/#comment-10266 Sun, 27 Mar 2011 14:56:01 +0000 http://www.opensceneryx.com/blog/?p=349#comment-10266 The Linux installer fails with the following:

../Common/plugin.cpp: 6893
Failure Condition: 0
The application cannot continue because a needed file cannot be installed. libstdc++.so.5: cannot open shared object file: No such file or directory

I’m running an up to date Gentoo system with libstdc++.so.6. Just for grins I created a symlink for libstdc++.so.5 and got the same results.

]]>
By: aussi https://www.opensceneryx.com/2010/06/installer-changes/#comment-8311 Sat, 14 Aug 2010 16:00:52 +0000 http://www.opensceneryx.com/blog/?p=349#comment-8311 In reply to Robert I Carter.

Hi Bob,

No that isn’t very common, it’s what you get usually if you don’t have an Internet connection or if the OpenSceneryX website is down. The fact that you’ve left a comment here means that neither of these things are true! Could you try again?

Cheers,
Austin.

]]>
By: Robert I Carter https://www.opensceneryx.com/2010/06/installer-changes/#comment-8310 Sat, 14 Aug 2010 15:50:50 +0000 http://www.opensceneryx.com/blog/?p=349#comment-8310 Is this at least somewhat common so I don’t feel bad?

“Checking installer version…
The installer version couldn’t be checked, continuing anyway…
—-
Collecting local file information…
Complete.
—-
Connecting to the server and loading the list of available files, please wait…
There was a problem with the list of files downloaded from the server, please try again later.”

If it is, I’ll be VERY patient. This is a LOT of work.

Thanks

Bob

]]>
By: aussi https://www.opensceneryx.com/2010/06/installer-changes/#comment-8193 Wed, 04 Aug 2010 00:04:14 +0000 http://www.opensceneryx.com/blog/?p=349#comment-8193 In reply to Dominique.

Hi Dominique. Yes, all the installers need an Internet connection, as the installer just downloads what it needs to.

Are you saying that you don’t have an Internet connection, or that the Windows installer isn’t downloading anything?

]]>
By: Dominique https://www.opensceneryx.com/2010/06/installer-changes/#comment-8191 Tue, 03 Aug 2010 19:44:18 +0000 http://www.opensceneryx.com/blog/?p=349#comment-8191 Hi,
I’m really bothered because it seems that you need an internet connection to use the windows installer.
And on the PC I’m trying to install OpenScenery, there’s no connections.
Is there a way I can work this out.

Thanks,
Dominique

]]>
By: aussi https://www.opensceneryx.com/2010/06/installer-changes/#comment-7893 Sat, 03 Jul 2010 20:29:50 +0000 http://www.opensceneryx.com/blog/?p=349#comment-7893 In reply to Norm Henderson.

By file size, most of the library is PNGs (which obviously don’t compress very well by zip). The installer is incremental so it detects the files that you have already installed and only installs those that are needed on your system. Obviously the initial download is substantial and an unavoidable hit, but after that upgrades are much faster as it doesn’t download the same files again. You’re correct in that the library is about 600Mb in size, most people say they just leave it overnight.

As mentioned in the post above, the next version of the installer (I’m working on this at the moment) will have the option to detect which scenery packages you have installed on your system and only download the OSX objects required for those packages. For most people that will massively reduce the download size, though scenery developers will still need to download the whole thing.

]]>
By: Norm Henderson https://www.opensceneryx.com/2010/06/installer-changes/#comment-7892 Sat, 03 Jul 2010 20:18:08 +0000 http://www.opensceneryx.com/blog/?p=349#comment-7892 In reply to aussi.

After a couple of hours my system is down from 5000+ to 4000- files to download which mostly appear to be png’s. I’ll take your word for it that they are compressed, but – there is still overhead for every file, and – just how large is this thing anyway? At the moment I’m extrapolating to over 600 Mb, and I’m just glad I’m not paying by the Mb for downloads as many people do…

]]>
By: aussi https://www.opensceneryx.com/2010/06/installer-changes/#comment-7891 Sat, 03 Jul 2010 19:56:14 +0000 http://www.opensceneryx.com/blog/?p=349#comment-7891 In reply to Norm Henderson.

The latest version of the installer, currently in beta testing, avoids the need to manually run as administrator, as it automatically asks for admin privileges when it runs. If you would like to beta test it, I would be happy to give you a link.

As for “professional polish”, perhaps if this was a commercial product then I would agree with you, but it is quite a substantial effort to build and maintain the OpenSceneryX library, all done free of charge in spare time for no reward other than contributing something to the X-Plane community.

If you would like to assist in making it more professional, then I would be very grateful for your help.

]]>